![]() This item is nice because it allows you to get to your cleave faster adds 15% of your ap on every attack. Nashor's Tooth - Attack speed, Ap, CDR and adds 15% of your ap to each attack. If not it is a great item you can tank with as diana as she won't die immediately when she enters the fight. This item works great especially if the enemy team has anyone that does true damage. Rylai's Crystal Scepter - This item is great for sustain gives you Hp, Ap and a slow. These items can be swapped / replaced to fit your play-style as jungle Diana The Secondary Runes can all be switched out for Resolve or Inspiration if you feel it is needed Vsing specific enemy team comps and you feel those secondary runes are more valueable at the current time. (Eyeball Collector and Relentless Hunter). (Conqueror, Triumph, Alacrity and Coup De Grace)ĭomination - For added movement speed for better ganks and some scalling with eyeball collector. Precision - Run these runes if the enemy team has 2 or more tanks/bruisers (or a combo of both) and supports that give shielding, healing or both. Precision - For added attack speed and damage. (Electrocute, Sudden Impact, Eyeball collector and relentless hunter) This will also help even if they have a support with heavy CC. Good for quickly picking off high priority targets. You can ‘ Like ’ The Game Haus on Facebook and ‘ Follow ’ us on Twitter for more sports and esports articles from other great TGH writers along with Howser.Here are different rune set-ups you can run, depending on the enemy team composition.ĭomination - If the enemy comp is lots of squishy with only 1 tank and/or a bruiser. Morellonomicon(Grievous wounds + magic pen)įor more on Diana a build for her, abilities and skins in Wild Rift keep it here at The Game Haus. Sweet Tooth(increase fruit healing by 25%) Spirit Walker(Gain 50 max HP and 20% slow resistance) Electrocute(3 damaging ability or attack does a huge burst of damage) Moonfall is a team fight dream because it pulls all the enemies into one spot allowing for her allies to unleash their most powerful abilities. While the enemies are in the vicinity of her Pale Cascade, her passive stacks are guaranteed to land of how close the enemies are to her. ![]() The ultimate does massive ability power damage while pulling all enemies closer to Diana. Moonfall is a channeling AOE ultimate that increases in range the longer the ability is charged. This damage is only amplified while using her ultimate ability. Slashing two minions before using Lunar Rush gives Diana her passive allowing for a devastating burst of damage when she dashes in. Diana dashes towards any target enemy excluding turrets to immediately gap close and deal damage. The shield stops Diana from being one-shot by an enemies’ initial burst damage.ĭiana’s dashing diligence, Lunar Rush, is her third ability. Use this before rushing into the enemy with Lunar Rush. ![]() This ability scales with ability power and health points. Most of the time it is better to use Crescent Moon with Lunar Rush instead since using Lunar Rush alone increases its cooldown exceptionally.ĭiana’s second ability, Pale Cascade, reveals three orbs that deal damage to the enemy when touched. While targets are afflicted by Moonlight, Diana can use her third ability, Lunar Rush, to dash into them. Crescent Strike deals a burst of magic damage and afflicts Moonlight on the target. This is Diana’s poke and engage, making every throw essential to her kit. The ability that smiles back, Crescent Strike is Diana’s first ability. ![]() At two stacks, Diana’s next empowered on hit attack will scale with magic damage to deal damage and clear minion waves. Not only does she gain attack speed, but this ability also stacks with itself twice. Moonsilver Blade is Diana’s passive ability, which provides every third strike a small burst of attack speed. One, two, three Diana gains a burst of attack speed. Now here is a look at a Diana Build for Wild Rift. ![]() Her ultimate pulls in the enemy for excellent crowd control and the rest of her abilities provide fantastic damage. She is a burst mage assassin that can help any team fight. First released on August 7th, 2012, she returns again after 9 years. Diana, Scorn of the Moon, has been released on Wild Rift. ![]()
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